#include <sequentialQueue.h>
Inheritance diagram for sequentialQueueAdapter:
Public Member Functions | |
sequentialQueueAdapter (TItem _n, goblinController &thisContext) throw () | |
~sequentialQueueAdapter () throw () | |
unsigned long | Size () const throw () |
unsigned long | Allocated () const throw () |
char * | Display () const throw () |
deque< TItem > & | GetDeque () |
void | Insert (TItem w, TKey alpha=0) throw (ERRange) |
TItem | Delete () throw (ERRejected) |
TItem | Peek () const throw (ERRejected) |
bool | Empty () const throw () |
TItem | Cardinality () const throw () |
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Reimplemented from managedObject. |
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Query the current queue cardinality.
Implements goblinQueue. |
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Delete an element from the queue.
Implements goblinQueue. |
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Unconditional display of data objects.
Reimplemented from managedObject. |
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Check if the queue is empty.
Implements goblinQueue. |
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Extract the embeded STL deque object.
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Insert an index into the queue.
Implements goblinQueue. |
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Query what is coming next on the queue.
Implements goblinQueue. |
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Implements goblinQueue. |